Monday, November 10, 2025

Why “3DXChat” Isn’t the Second Life Alternative You Think It Is

3DXChat looks sexy, but it's a disaster for creators. Here's why I’m keeping PleasureScape in Second Life where I can actually sell.


So I read Jess and Her Gentlemen’s brutally honest review of 3DXChat for Second Life users and being the nosy bitch I am, I decided to dive in myself. I mean, if there’s another shiny virtual world out there full of pixel dicks and sweaty avatars, surely there’s a market for PleasureScape, right?

Spoiler: No. There isn’t.

Let’s Get One Thing Straight: 3DXChat Isn’t for Creators

If you're thinking 3DXChat is a business opportunity, put down the mesh and back away slowly. This platform is like a one-night stand with great visuals, zero substance. The furniture looks decent. The avatars look decent. The sex looks... smoother than Second Life’s jittery thrust loops (no shade to my fellow animation creators). But that’s where it stops. Try selling something? You’re out of luck. No marketplace. No in-world shops. Just a bunch of “creators” tossing freebies around on a forum website like candy at a sad, pixelated pride parade.

You want to create in 3DXChat? Be prepared to do it out of the goodness of your heart or your crippling need for validation. Because you sure as hell aren’t making money. And that’s cute, if you're a hobbyist. I’m not. I sell sex furniture. I’ve got scripts, vendors, branding, a Lovense HUD, and a caffeine addiction to support.

But Daria, What About the XGold?

What about it? It’s glorified Monopoly money. You can’t use it to buy mesh uploads, run a store, or do anything useful. You can slap it on someone’s profile like a sticker, which is about as exciting as licking a stamp. I’m all for gifting, but not if the return on investment is “Thanks, babe 💋” and a ghosting 30 seconds later.

Jess’s review nails the core issue: 3DXChat is a sex game, not a virtual world. And yes, I’m fully aware Second Life isn’t exactly the most stable adult ecosystem either (Lag? Bugs? Viewer updates that break your whole store? Love it), but it at least pretends to support creators. 3DXChat doesn’t even bother with the illusion.

No proper economy. No real creator ecosystem. 

Like Jess says in her review:

This game has got amazing graphics and the attention its creators have put into it is outstanding. Compared to Second Life, where the stuff is made by the users and might not be optimized for lag, 3DXChat is definitely better in that area.

So, Can You Have Fun in 3DXChat?

Sure. If you just want to log in, slap your pixel bits together with strangers and call it “roleplay,” then it’ll scratch that itch. It’s very plug-and-play. The animations look smooth. The experience is streamlined. And yeah, it’s probably great if your main ambition in life is to get fake-laid with minimal effort.

But if you're a builder, a scripter, a creator with a vision and a need to pay for your damn uploads? You’ll be screaming into the void within 48 hours.

Why I’m Staying in Second Life (Despite the Existential Dread)

Let’s not romanticize it—Second Life is aging like milk in the sun. Traffic is down, marketplace views are trash, and it feels like everyone’s on Xanax. But you know what? I can sell here. I can build, script, animate, market, and pay my tier with something more than pixel stickers and broken dreams.

SL still lets me be a creative control freak with a bank balance. I’m not moving to a platform that doesn’t let me run a business just because the sex animations are smoother. Get a grip.

Final Verdict

3DXChat is like dating a hot guy who can’t read. Great to look at, zero depth, and absolutely no help when you want to build something that matters.

If you're a Second Life creator thinking about making the leap, read Jess’s full review before you burn self-respect.

You’ve been warned.

Daria out.

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